Executive Search and Mission-Critical Recruiting in the Game Industry
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Or, How Not to Approach Potential Employers – Part Two It’s common knowledge that you don’t go anywhere without your business card, but what about resumes? I’ve seen countless hopefuls try to hand out printed copies of their resumes at conventions. Here’s why that’s a bad idea – why you shouldn’t be going anywhere with [More...]
Or, How Not to Approach Potential Employers – Part One One of the most common mistakes people make when they meet a potential employer for the first time is talking too much about their own needs: “I’d need X to even consider working for you,” for example, is an immediate turn-off. You may indeed have [More...]
By Ellen Beeman Mary Margaret and I often talk about all kinds of game industry career trends and issues. One favorite topic is the specific challenges for people who are well established in their game industry careers. Sometimes these people have amazing accomplishments to their name.… and still, they don’t feel like it’s enough. They’ve [More...]
If you’re a small developer and you’re having trouble finding skilled help, you might consider teaming up with a local college or university. Schools are often in search of professionals who can come in as adjunct faculty to teach specialized courses, especially courses that would be popular with students. Game-focused classes are popular because so [More...]
A How-To Guide for Game Producers and Developers A game producer or lead developer has at least 12 irons in the fire at all times. He or she needs to be experienced in project management, coding version control, raising and spending money, signing off on artistic and writing decisions, and, of course, structuring the audio [More...]