The Senior Character Modeler will work closely with the Lead Character Modeler, the Art Director and other Leads from the project and will have a crucial role in establishing and maintaining the visual and technical aspects of the characters and character related assets.
Major responsibilities include:
Work closely with the Art Director and the concept art team to ensure consistency between the concept and final assets.
Produce final assets both for in-game use and for reference purposes.
Participate in the review of outsourced and in-house production.
Skills and Experience:
3+ years professional games development experience.
At least one shipped title as Character Artist on PC or major console platform. Experience on MMO titles is a plus.
Extensive knowledge and proficiency in Maya, sculpting software and Photoshop.
Expertise with up to date art production techniques.
Excellent artistic skills.
Pro-actively seek art direction and cooperation with other team members.
Solid understanding of next-gen character development process, limitations and dependencies.