The Senior/Lead Character Modeler will work closely with the Art Director and other Leads from the project and will have a crucial role in establishing and maintaining the visual and technical aspects of the characters and character related assets.
Responsibilities include:
·Lead and mentor the internal character team day-to-day.
·Work closely with the Art Director and the concept art team to ensure consistency between the concept and final assets.
·Establish and maintain the production requirements to enforce both technical and aesthetical coherence.
·Produce final assets both for in-game use and for reference purposes.
·Create outsourcing documentation and communicate requirements to outsourcing partners.
·Monitor the quality consistency of outsourced and in-house production.
·Coordinate and act as a liaison with other CCP offices and projects for specifications and methods coherence.
Skills and Experience:
·5+ years professional games development experience.
·A shipped title as a Senior and/or Lead Character Artist on PC or major console platform. Experience on MMO titles is a plus.
·Extensive knowledge and proficiency in Maya, Zbrush and Photoshop.
·Expertise with up to date art production techniques.
·Excellent artistic skills.
·Pro-actively seek art direction and cooperation with other team members.
·Solid understanding of next-gen character development process, limitations and dependencies.