We are looking for a skilled senior animator to help build hyper-realistic humans in photorealistic environments. The senior animator would be instrumental in proactively carrying the animation vision through our projects, working closely with game design, tech and engineering and guiding the work of other animators.
Requirements:
Experience with Maya and/or Motionbuilder
Understanding of how to create animation for blending
Thorough understanding of anatomy and structure.
Thorough understanding of the technical aspects of animation.
Ability to animate realistic human motions.
Extensive knowledge of character rigging and weighting.
Ability to carry the animation vision and guide the work of other animators
Experience with working closely with other disciplines
Ability to work between animation and tech to resolve issues
Can contribute to scheduling and work organization