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Partners

Mary-Margaret Network is pleased to participate in promotional partnerships that support a cross-section of game industry objectives.

Our partners can be useful resources for you, whether you represent a game or other interactive company, or are an individual seeking employment in these industries.

We encourage you to make contact with our partners, and learn more about their industry activities and support services.

Promotional partners are welcome. If you are interested in becoming a Mary-Margaret Network promotional partner, please contact us here.

Blue Sky Resumes | Design Direct DeliverDigital Media Wire | Digitalmill | FOG Studios | GameCamp | Game Education Summit | Games For Health | IndieCadeIGDA | Login Conference | Moby Games | Music4GamesNew York Games Conference | Play! | Producer's Guild of America | TIGAWIGI |

 

 

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design-direct-deliver

Design, Direct, Deliver

http://www.designdirectdeliver.com

Design, Direct, Deliver (DDD) provides contracting and consulting services to profit and non-profit organizations. Specialties include improving customer service departments and processes in all types of organizations and video game development services.

DDD evaluates the projects or challenges facing each client and creates a customized approach to best suit their needs and resources. This process is especially helpful for small to medium-sized businesses that cannot always take advantage of large scale off-the-shelf systems, but still want the results that larger companies can achieve.

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Digital Media Wire

http://www.digitalmediawire.com/

Digital Media Wire, Inc. launched in early 2000 with a simple yet compelling proposition to provide busy executives with a daily briefing of the most important news stories about the business of digital media. On July 20, 2000, they published the first issue of Digital Media Wire Daily — a daily email newsletter dedicated to objective coverage of news stories about the convergence of media, entertainment and technology. Today, they are a full scale media company that owns and produces 8 major conferences, publishes daily newsletters and directories, and operates the popular www.dmwmedia.com news and community portal.

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Digitalmill

http://www.dmill.com/

Digitalmill offers a suite of consulting, production management, business development and design expertise for non-entertainment projects (i.e. training, learning, management, healthcare, analytics, etc.) using games, game talent, and game technology.

Digitalmill is the co-producers of a variety of "serious game" projects and seminars.

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FOG Studios

http://www.fogstudios.com/

FOG Studios (formerly International Computer Group) specializes in exclusive business management of development teams and interactive brand management. Where possible, we package developers and intellectual properties to create cutting edge interactive entertainment products on all platforms from consoles to wireless worldwide. We have served over 400 intellectual property holders and developers since 1979 and placed over 4300 products with hundreds of Publishing Partners. Past products and clients have sold in excess of 100 Million dollars a year for most of the last 25 years.

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GameCamp

http://www.gamecamp.org/

GameCamp! 2006 is a summer program for high school and middle school students interested in careers in the video game industry. Taught by REAL game developers, students will learn the world of video game creation from start to finish. Our mission is to help students develop a successful path for achieving their career goals, specifically in the game industry. We designed GameCamp! to help motivate students to understand that all successful careers take hard work and planning just like the hard work and planning it takes to win at the games they play.

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Game Education Summit

http://www.gameeducationsummit.com/

The Game Education Summit will provide a forum for academia and industry to discuss the key issues relating to the future development of programs for students wishing to pursue careers in video game development for the entertainment and serious game industries.

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